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Passive Value

The passive value is used when no potential is spent on making an active roll, yet a result needs to be obtained, e.g. for setting a difficulty for another actor performing an active roll.

To calculate a passive value, first compose a roll as if the maximum allowed potential was used. The wild die and any normal dice are worth 3 each, with bonus dice being worth 2 each. Malus Dice negate first bonus dice and then normal dice as usual.

If the composed roll ends up consisting of only the wild die, treat the passive value as 5.

Roll 1P 2P 3P 4P 5P
0B 6 9 12 15 18
1B 8 11 14 17 20
2B 10 13 16 19 22
3B 12 15 18 21 24
Die Type Worth Notes
Wild die 5 When the only die in the roll.
Wild die 3 When with other dice.
Normal die 3
Bonus die 2
Malus die -2 When negating a bonus die.
Malus die -3 When negating a normal die.
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