This is a special condition caused by other conditions. Being knocked-out means that an actor is incapable of performing any actions or reactions and their potential is considered to be 0.
If a knocked-out actor needs to make an opposed roll, it results in an automatic forced passive value based on 0P, but including any applicable bonus or malus dice.
There are a number of ways of being knocked-out.
- An actor’s potential is reduced to 0P. Note that is not caused by using all potential during a round, but rather when the amount of potential that is renewed each round reaches 0P.
- An actor sustains more wounds than their knock-out threshold allows.
- An actor sustains more fatigue than their knock-out threshold allows.
- An actor sustains a combination of fatigue or wounds that exceeds their knock-out threshold.
Knock-Out Threshold
For player characters, this is typically 6, but some traits can increase or decrease it slightly. For other actors, see morale.